Sixteen kilometers square, photoreal, and quickly traversable, it’s populated with realistic inhabitants and traffic. The demo starts out with a cinematic that features exceptionally realistic digital humans, before morphing into a fast-paced interactive experience of car chases and third-person shooter action.Īll of this takes place in a huge, bustling, and explorable open-world city that-like the simulated world of The Matrix-is incredibly rich and complex. With Wachowski and many of the original crew onboard, the team set out to create something with Unreal Engine 5 that’s nothing short of spectacular: an experience that merges artforms in exciting new ways. Whatever the future of cinematic storytelling, Epic will play no small part in its evolution.” ![]() The Epic sandbox is pretty special because they love experimenting and dreaming big. "Keanu, Carrie, and I had a blast making this demo. It’s mind-boggling how far games have come in twenty years. “I imagine the first company to build an actual Matrix-a fully immersive, persistent world-will be a game company and Epic is certainly paving the way there. “When I told them I was making another Matrix film, they suggested I come and play in the Epic sandbox,” says Wachowski. Wachowski, Libreri, and Gaeta have been friends since the days of the trilogy. ![]() The project reunited many of the crew that worked on the seminal The Matrix trilogy, including James McTeigue, Kym Barrett, John Gaeta, Kim Libreri, Jerome Platteaux, George Borshukov, and Michael F Gay, in collaboration with teams across both Epic Games and partners, such as SideFX, Evil Eye Pictures, The Coalition, WetaFX (formerly Weta Digital), and many others.
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